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Homeworld 3 performance analysis: Surprisingly scalable but no ultra-high frame rates



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It’s been over twenty years since the last Homeworld game was released (and eight years since the remastered versions) but at long last, the next chapter in the 3D RTS-in-space series is now upon us. Homeworld 3 has been delayed a few times so expectations have been high as to how good the game is and how well it runs on today’s PCs.

Developers Blackbird Interactive issued PC system requirements last year but updated them fairly recently, and along with a multiplayer demo, we’ve had a good idea as to what to expect in terms of performance. For the past two weeks, I’ve been testing a pre-release version of the full game across a variety of gaming PCs, in both single-player and multiplayer maps, to see what kind of hardware you need to enjoy Homeworld 3.

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